Source: hpgs-mingw-5 Priority: extra Section: utils Maintainer: Wolfgang Glas Build-Depends: cdbs, debhelper (>> 5), gettext, pkg-config, mingw-w32-pkg-config, mingw-w32-libpng, mingw-w32-libiconv, mingw-w32-gettext, mingw-w64-pkg-config, mingw-w64-libpng, mingw-w64-libiconv, mingw-w64-gettext XBCS-PBA-Category: hpgs XBCS-PBA-Generation: 1 XBCS-PBA-Distributions: lucid squeeze XBCS-PBA-Repositories: deb.clazzes.org XBCS-PBA-Build-Source-Mingw: deb http://deb.clazzes.org/$family $distribution-mingw-5 main Package: mingw-5-w32-hpgs Architecture: any Depends: mingw-w32-libpng, mingw-w32-libiconv, mingw-w32-gettext Description: HPGS is an HPGL/2 interpreter, which renders HPGL/2 through a Postscript-like API. Currently, it can render to eps and png files. For rendering the scenery to pixel formats, a rendering engine has been coded, which draws vector graphics into pixel buffers. Package: mingw-5-w32-hpgs-dev Section: devel Architecture: any Depends: mingw-5-w32-hpgs (= ${Source-Version}) Description: This package contains files required to develop applications using the hpgs libraries. Package: mingw-5-w64-hpgs Architecture: any Depends: mingw-w64-libpng, mingw-w64-libiconv, mingw-w64-gettext Description: HPGS is an HPGL/2 interpreter, which renders HPGL/2 through a Postscript-like API. Currently, it can render to eps and png files. For rendering the scenery to pixel formats, a rendering engine has been coded, which draws vector graphics into pixel buffers. Package: mingw-5-w64-hpgs-dev Section: devel Architecture: any Depends: mingw-5-w64-hpgs (= ${Source-Version}) Description: This package contains files required to develop applications using the hpgs libraries. Package: mingw-5-hpgs-nsis Section: devel Architecture: any Depends: mingw-5-w32-hpgs-dev (= ${Source-Version}), mingw-5-w64-hpgs-dev (= ${Source-Version}), nsis Description: This package contains the input files for generating the hpgs windows installers.